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LUNA Fête Artist Training Overview

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SHREVEPORT

LUNA Fête Artist Training Overview

Arts Council New Orleans announces a series of statewide artist training workshops, geared towards local and regional artists producing works using light, technology, and interactivity.

These classes are open to artists both curious about the technology and those interested in applying to the LUNA Fête call to artists. Recommend attendees include (but is not limited to) artists working with video-mapping technologies, digital sculptures, interactive installations, and temporary, light-based public art.

Following training, participating artists will be eligible to apply for a dedicated LUNA Fête call to artists provided in partnership with Shreveport Regional Arts Council and Arts Council New Orleans. The award will provide two participating artists with a $500 cash and hotel accommodations to showcase their work during LUNA Fête, New Orleans annual festival of light, art, and technology held December 12 – 15, 2019 in Downtown New Orleans.

 

SHREVEPORT SESSIONS:  SATURDAY, JULY 27th

Shreveport Regional Arts Council  801 Crockett St.  Shreveport, LA 71101

Registration is $30 for nonmembers & $20 for Northwest Louisiana Roster Artists.

Introduction to Light-Based Art & Projection Mapping 

9:30am – noon

This class provides an overview of digital media arts and projection mapping, showcasing projects and possibilities for art illumination. Projection mapping is a projection technique that can turn any 2d or 3d object into a surface for video projection.

(Lunch Break noon – 1 pm)

Projection Mapping Practicum

1:00pm – 4:30pm

This portion of class includes a demonstration of Mad Mapper software and in-class tutorial to assist students in beginning projection mapping practices and execution. 

 

 

 

The program is led by Lindsay Glatz, Arts Council New Orleans Creative Director & LUNA Fête Producer.  

 

Classes are taught by Gabe Barcia-Colombo

 

Gabriel Barcia-Colombo is a mixed media artist whose work focuses on collections, memorialization and the act of leaving one's digital imprint for the next generation. His work takes the form of video sculptures, immersive performances, large scale projections and vending machines that sell human DNA. His work plays upon this modern exigency in our culture to chronicle, preserve and wax nostalgic, an idea which Barcia-Colombo renders visually by “collecting” human portraits on video.

Gabriel was commissioned to be the first digital artist to show work at the New Fulton Terminal Stop with the MTA Arts & Design program in New York City. His work has been featured in the Volta, Scope, and Art Mrkt art fairs, Victoria & Albert Museum as well as Grand Central Terminal and the New York Public Library and the Los Angeles County Museum of Art.


Gabriel served as a member of the artist advisory board at the New York Foundation for the Arts, as well as the education committee member at the Museum of Art and Design. Gabe is a New York Foundation for the Arts grant awardee and faculty member at the Interactive Telecommunications Program at New York University's Tisch School of the Arts.

 

 

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